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# Fake dead end. A server nuance exists that considers public streets to be a dead-end even if {{Parking Lot Road}} or {{Private Road}} segment(s) continue from it. A solution is to add a small stub of a public {{Street}} type segment to the junction node with the {{PLR|PLR}} or {{Private|PR}}. This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with [[Regional Coordinator]]/[[State Manager|State Management]] permission. Please leave a [[Map comment]] explaining what you did, and why for other editors who will see it. | # Fake dead end. A server nuance exists that considers public streets to be a dead-end even if {{Parking Lot Road}} or {{Private Road}} segment(s) continue from it. A solution is to add a small stub of a public {{Street}} type segment to the junction node with the {{PLR|PLR}} or {{Private|PR}}. This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with [[Regional Coordinator]]/[[State Manager|State Management]] permission. Please leave a [[Map comment]] explaining what you did, and why for other editors who will see it. | ||
# [[Detour Prevention Mechanisms#Big Detour Prevention|Big Detour Prevention (BDP)]]. Used to have a continuation on a preexisting freeway but not the start of the highway. | # [[Detour Prevention Mechanisms#Big Detour Prevention|Big Detour Prevention (BDP)]]. Used to have a continuation on a preexisting freeway but not the start of the highway. | ||
# Force a turn instruction. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. This method is now obsolete. If you find a fake road used to force a turn instruction, the remove the stub and replace it with a [[Turn instruction override]]. | # Force a turn instruction. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. '''This method is now obsolete'''. If you find a fake road used to force a turn instruction, the remove the stub and replace it with a [[Turn instruction override]]. |
Revision as of 19:21, 3 July 2017
Propose the following change to Roads to nowhere section (6.2) in the Junction Style Guide:
Actual
This section is obsolete. Previously it was used for the Temporary end of freeway. This may still be seen in the map editor, if the old method has not been updated. New guidance for a freeway under construction is to use either a Turn instruction override (TIO) or add the future portion of the freeway into the map using guidance from the Scheduled reconfiguration page.
If you find one of these roads to nowhere, then update it to use a TIO instead or add the rest of the freeway using the scheduled reconfiguration guidance.
Fake
- Fake dead end. A server nuance exists that considers public streets to be a dead-end even if Parking Lot Road or Private Road segment(s) continue from it. A solution is to add a small stub of a public Street type segment to the junction node with the PLR or PR . This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with Regional Coordinator/State Management permission. Please leave a Map comment explaining what you did, and why for other editors who will see it.
- Big Detour Prevention (BDP). Used to have a continuation on a preexisting freeway but not the start of the highway.
- Force a turn instruction. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. This method is now obsolete. If you find a fake road used to force a turn instruction, the remove the stub and replace it with a Turn instruction override.