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The Waze [[routing server]] uses a system that penalizes routes to avoid undesirable situations. Penalties are measured in extra time added to the route, on top of the calculated time that driving the route is expected to take based on historical and real-time traffic data. This extra penalty time does not affect the estimated time of arrival, so it is invisible. When multiple routes are compared, however, the penalized route may not be offered even if it is the fastest route, because the invisible extra time makes it look like it takes longer than a non-penalized slower route. | |||
These penalty amounts can be small (seconds) or very large (hours) depending on the condition being penalized. Their values are proprietary and subject to change, so staff have asked that specific numbers not be shared. | |||
The Waze routing | |||
== Background == | == Background == | ||
Waze routing | Historically, Waze routing was intended to work in two very different environments at the same time. One uses map information that has been carefully corrected by a group of dedicated editors. The other uses map information that was imported from an external database with no editor corrections. To support both systems, the Waze development team decided to use a penalty-based routing system. That means the various segment and junction node properties that restrict certain directions between segments were applied as a routing penalty. For example, a [[Soft and hard turns|soft restricted turn]] indicated by a red turn restriction arrow and a purple question mark does not prohibit the turn, but rather it applies a high penalty to any route through the turn. Since this is the default state of any newly connected road, this penalty permits routing through new roads where no one has driven or edited them to give better data, where no nearby options exist with allowed turns. Hard restricted turns had an even higher penalty in the past, but as the map matured through editing, the Waze team decided to make hard restricted turns an absolute prohibition on routing. | ||
Penalties have been used for other segment properties beyond restrictions, and they have also been used for certain road configurations. The list of penalized segment properties has grown with advances in user-configurable navigation settings. Penalized road configurations have been developed to provide a smarter routing experience for the growing user base. | |||
== Segment properties == | == Segment properties == | ||
The following segment properties cause routing penalties: | The following segment properties cause routing penalties: | ||
* [[ | *[[Soft and hard turns|Soft restricted turn]] (red arrow with a purple question mark). | ||
* | *Soft allowed turn (green arrow with a purple question mark, much smaller penalty than soft restricted turns). | ||
* [[ | *[[Partial restrictions#Difficult turn|Difficult turn]] for users with "don't allow difficult turns" or "always avoid difficult intersections" selected in the app. | ||
* [[ | *[[Creating and editing road segments#Special properties|Unpaved road]] for users with "don't allow unpaved roads" selected in the app, or when segment length exceeds 984.25 ft (300 m) with "avoid long ones" selected. | ||
* | *[[Best map editing practice#Toll roads|Toll road]] for all users but much larger for users with "avoid toll roads" selected in the app. | ||
* | *{{Freeway}} for users with "avoid freeways" selected in the app. | ||
*{{Ferry}} for users with "avoid ferries" selected in the app. | |||
*{{Parking Lot Road}}, {{Private Road}} and {{Off-road}} (with different amounts) when transitioning '''from''' one of these three road types '''to a different road type''' but not when entering these three road types. This is discussed in detail in [[Private Installations]]. | |||
*{{Passageway}} for all vehicle types except motorcycle. | |||
<br /> | |||
{{Mbox|type=critical|text={{PassagewayUse}}}} | |||
<br /> | |||
Note that avoidance of difficult turns and all unpaved roads is turned on by default for users, whereas avoidance of freeways, ferries and tolls is turned off by default. | |||
== Road configurations == | == Road configurations == | ||
Other routing penalties are based on road configurations. | Other routing penalties are based on road configurations. | ||
=== U-turn === | |||
{{:Editing Routing penalties/Controlling U-turn penalties/Disabled}}<br />[[File:MinSegLengthUturn2.png|border|390px|right|Segment too short to allow two left turns]]The specific details on configuration, and criteria for how this penalty previously operated are documented in the [[Routing penalties/Controlling U-turn penalties|subpage on controlling U-turn penalties]].'' | |||
{{clear}} | {{clear}} | ||
=== Detour === | |||
[[File:OffOnFreeway.png|border|390px|right|Ramps should prevent detour]] Waze penalizes some routes that leave a highway or freeway only to immediately return to the same freeway or highway. It also penalizes routes that use the same node or [[junction box]] twice or are especially "loopy." This is covered in more detail in [[Detour Prevention Mechanisms]]. | |||
=== Extra segments and short segments === | |||
A small penalty is applied to routes with a large number of segments, especially short segments, at least when those segments have recently been created and don't have historical traffic data. The exact amount of this penalty is unclear, as is the effect of traffic data collected through these segments. | |||
== Preventing routes with certainty == | == Preventing routes with certainty == | ||
The following conditions prevent routing and do not involve penalties: | |||
* Closure | |||
* Hard turn restriction | |||
* Time-based turn restriction, if conditions are met | |||
* Time-based segment restriction, if conditions are met (except for [[Junction Style Guide#Two-segment loops|two-segment loops]] and routes ending and beginning on the same segment) | |||
* Wrong way direction through a one-way road (except for [[Junction Style Guide#Two-segment loops|two-segment loops]] and routes ending and beginning on the same segment) | |||
* Non-drivable road types: {{Railroad}}, {{Runway}} and the three [[pedestrian path]] types | |||
* Disconnection of one road from another | |||
* Deletion of a road | |||
In the past, many of these conditions created penalties and could not prevent routing with certainty, so disconnection and deletion were necessary. [[Real time closures#Deciding when to use an RTC|This table]] explains the various uses and trade-offs of routing prevention methods. | |||
[[Category:Waze operations]] |
Latest revision as of 06:19, 22 August 2022
The Waze routing server uses a system that penalizes routes to avoid undesirable situations. Penalties are measured in extra time added to the route, on top of the calculated time that driving the route is expected to take based on historical and real-time traffic data. This extra penalty time does not affect the estimated time of arrival, so it is invisible. When multiple routes are compared, however, the penalized route may not be offered even if it is the fastest route, because the invisible extra time makes it look like it takes longer than a non-penalized slower route.
These penalty amounts can be small (seconds) or very large (hours) depending on the condition being penalized. Their values are proprietary and subject to change, so staff have asked that specific numbers not be shared.
Background
Historically, Waze routing was intended to work in two very different environments at the same time. One uses map information that has been carefully corrected by a group of dedicated editors. The other uses map information that was imported from an external database with no editor corrections. To support both systems, the Waze development team decided to use a penalty-based routing system. That means the various segment and junction node properties that restrict certain directions between segments were applied as a routing penalty. For example, a soft restricted turn indicated by a red turn restriction arrow and a purple question mark does not prohibit the turn, but rather it applies a high penalty to any route through the turn. Since this is the default state of any newly connected road, this penalty permits routing through new roads where no one has driven or edited them to give better data, where no nearby options exist with allowed turns. Hard restricted turns had an even higher penalty in the past, but as the map matured through editing, the Waze team decided to make hard restricted turns an absolute prohibition on routing.
Penalties have been used for other segment properties beyond restrictions, and they have also been used for certain road configurations. The list of penalized segment properties has grown with advances in user-configurable navigation settings. Penalized road configurations have been developed to provide a smarter routing experience for the growing user base.
Segment properties
The following segment properties cause routing penalties:
- Soft restricted turn (red arrow with a purple question mark).
- Soft allowed turn (green arrow with a purple question mark, much smaller penalty than soft restricted turns).
- Difficult turn for users with "don't allow difficult turns" or "always avoid difficult intersections" selected in the app.
- Unpaved road for users with "don't allow unpaved roads" selected in the app, or when segment length exceeds 984.25 ft (300 m) with "avoid long ones" selected.
- Toll road for all users but much larger for users with "avoid toll roads" selected in the app.
- Freeway for users with "avoid freeways" selected in the app.
- • • • • Ferry • • • • for users with "avoid ferries" selected in the app.
- Parking Lot Road , Private Road and Off-road / Not maintained (with different amounts) when transitioning from one of these three road types to a different road type but not when entering these three road types. This is discussed in detail in Private Installations.
- Passageway for all vehicle types except motorcycle.
As of October 31, 2018[update], the road type Passageway should not be used in the USA. This road type is designed for other parts of the world, where some public roads accommodate only vehicles narrower than cars. At this time, DO NOT use the Passageway road type in the USA without explicit champ approval for each instance. |
Note that avoidance of difficult turns and all unpaved roads is turned on by default for users, whereas avoidance of freeways, ferries and tolls is turned off by default.
Road configurations
Other routing penalties are based on road configurations.
U-turn
As of December 2021[update], the Waze routing algorithm penalizing some double-left and double-right turns has been disabled in the United States. The routing server will no longer automatically avoid double-left turns. To prevent u-turns on divided roads, use a Junction box. |
The specific details on configuration, and criteria for how this penalty previously operated are documented in the subpage on controlling U-turn penalties.
Detour
Waze penalizes some routes that leave a highway or freeway only to immediately return to the same freeway or highway. It also penalizes routes that use the same node or junction box twice or are especially "loopy." This is covered in more detail in Detour Prevention Mechanisms.
Extra segments and short segments
A small penalty is applied to routes with a large number of segments, especially short segments, at least when those segments have recently been created and don't have historical traffic data. The exact amount of this penalty is unclear, as is the effect of traffic data collected through these segments.
Preventing routes with certainty
The following conditions prevent routing and do not involve penalties:
- Closure
- Hard turn restriction
- Time-based turn restriction, if conditions are met
- Time-based segment restriction, if conditions are met (except for two-segment loops and routes ending and beginning on the same segment)
- Wrong way direction through a one-way road (except for two-segment loops and routes ending and beginning on the same segment)
- Non-drivable road types: |-|-|-|-|-|-|-|-|-| Railroad |-|-|-|-|-|-|-|-|-| , ⁃ ⁃ ⁃ ⁃ ⁃ Runway ⁃ ⁃ ⁃ ⁃ ⁃ and the three pedestrian path types
- Disconnection of one road from another
- Deletion of a road
In the past, many of these conditions created penalties and could not prevent routing with certainty, so disconnection and deletion were necessary. This table explains the various uses and trade-offs of routing prevention methods.