User:Subs5/Roads to nowhere View history

No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 2: Line 2:


==== Actual ====
==== Actual ====
This section is obsolete. Previously it was used for the Temporary end of freeway. This may still be seen in the map editor, if the old method has not been updated. New guidance for a freeway under construction is to use either a [[Turn instruction override]] or put the future portion of the freeway in using the guidance from [[Scheduled reconfiguration]] page. If you find one of these road to nowhere, then update it to a TIO or put in the rest of the freeway using the scheduled reconfiguration guidance.
This section is obsolete. Previously it was used for the Temporary end of freeway. This may still be seen in the map editor, if the old method has not been updated. New guidance for a freeway under construction is to use either a [[Turn instruction override|Turn instruction override (TIO)]] or add the future portion of the freeway into the map using guidance from the [[Scheduled reconfiguration]] page.
 
If you find one of these roads to nowhere, then update it to use a TIO instead or add the rest of the freeway using the scheduled reconfiguration guidance.


==== Fake ====
==== Fake ====
1) Fake dead end. A server glitch exists that causes some Local street segments to be considered a dead end even if parking lot road segment(s) continue from it. Changing a road segment that should be a Local street to a named Parking lot road can solve this problem. This method can still be used with Regional Coordinator/State Management permission. Please leave a [[Map comment]] explaining what is happening and why for other editors.   
# Fake dead end. A server nuance exists that considers public streets to be a dead-end even if {{Parking Lot Road}} or {{Private Road}} segment(s) continue from it. A solution is to add a small stub of a public {{Street}} type segment to the junction node with the {{PLR|PLR}} or {{Private|PR}}. This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with [[Regional Coordinator]]/[[State Manager|State Management]] permission. Please leave a [[Map comment]] explaining what you did, and why for other editors who will see it.   
 
# [[Detour Prevention Mechanisms#Big Detour Prevention|Big Detour Prevention (BDP)]]. Used to have a continuation on a preexisting freeway but not the start of the highway.
2)  Big Detour Prevention (BDP). Used to have a continuation on a preexisting freeway but not the start of the highway.
# Force a turn instruction. This method is now obsolete. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. If you find a fake road used to force a turn instruction, the remove the stub and replace it with a [[Turn instruction override]].
 
3) Force a turn instruction. Using a fake road is obsolete to force a turn instruction where one would not normally be given in the application. If you find a fake road used to force a turn instruction, then remove it and use a [[Turn instruction override]].

Latest revision as of 19:22, 3 July 2017

Propose the following change to Roads to nowhere section (6.2) in the Junction Style Guide:

Actual

This section is obsolete. Previously it was used for the Temporary end of freeway. This may still be seen in the map editor, if the old method has not been updated. New guidance for a freeway under construction is to use either a Turn instruction override (TIO) or add the future portion of the freeway into the map using guidance from the Scheduled reconfiguration page.

If you find one of these roads to nowhere, then update it to use a TIO instead or add the rest of the freeway using the scheduled reconfiguration guidance.

Fake

  1. Fake dead end. A server nuance exists that considers public streets to be a dead-end even if  Parking Lot Road  or  Private Road  segment(s) continue from it. A solution is to add a small stub of a public  Street  type segment to the junction node with the  PLR  or  PR . This will trick the server into thinking there are other public roads at this junction, and not treat it as a dead-end. This method can still be used with Regional Coordinator/State Management permission. Please leave a Map comment explaining what you did, and why for other editors who will see it.
  2. Big Detour Prevention (BDP). Used to have a continuation on a preexisting freeway but not the start of the highway.
  3. Force a turn instruction. This method is now obsolete. Using a fake road stub to force a turn instruction to be given or changed in the client application was common practice before the TIO feature was released. If you find a fake road used to force a turn instruction, the remove the stub and replace it with a Turn instruction override.