Translations:Improve your skills/51/en Geschiedenis weergeven

kGeen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 6: Regel 6:
The throttling system is a mechanism that detects anomalies in number of edits per time frame and prevents cheaters / scripters to gain points for massive edits. While many scripts are used for positive additions to the map, some scripts cause specific harm with the goal of accumulating points quickly. Scripts used for massive edits are allowed, but may not always result in the rewarding of points.   
The throttling system is a mechanism that detects anomalies in number of edits per time frame and prevents cheaters / scripters to gain points for massive edits. While many scripts are used for positive additions to the map, some scripts cause specific harm with the goal of accumulating points quickly. Scripts used for massive edits are allowed, but may not always result in the rewarding of points.   


=====Why was the throttling system put in place?=====
=====Purpose=====
Massive edits / scripts are "borderline" mapping methods. On one hand, they are not necessarily cheating and may have significant contribution to the map, especially in uncharted countries. This is why they are allowed. On the other hand, editors often use them to cheat.  
Massive edits / scripts are "borderline" mapping methods. On one hand, they are not necessarily cheating and may have significant contribution to the map, especially in uncharted countries. This is why they are allowed. On the other hand, editors often use them to cheat.  


Regel 13: Regel 13:
The complexity of this situation led to a solution that will not prevent editors from using scripts that may be legitimate. The goal is rather to avoid 10k edits made in a one-click-script to count the same way as 10k edits made in two weeks of hard work without scripts.
The complexity of this situation led to a solution that will not prevent editors from using scripts that may be legitimate. The goal is rather to avoid 10k edits made in a one-click-script to count the same way as 10k edits made in two weeks of hard work without scripts.


=====How the throttling system works?=====
=====How throttling works=====
Waze has many thresholds for different types of massive editing activity. Once a limit is reached, the next round of edits results in no additional points. The transaction is followed by a time frame during which edits remain uncredited.
Waze has many thresholds for different types of massive editing activity. Once a limit is reached, the next round of edits results in no additional points. The transaction is followed by a time frame during which edits remain uncredited.


=====What are the types of editing thresholds?=====
=====Edit thresholds=====
Different thresholds exist for each object type (segments, MP, UR, places etc). Some are calculated per minute, some per hour and some per day. The exact numbers are internal and may change occasionally as needed (new scripts, etc).  
Different thresholds exist for each object type (segments, MP, UR, places etc). Some are calculated per minute, some per hour and some per day. The exact numbers are internal and may change occasionally as needed (new scripts, etc).  
Please note that the thresholds are high. It is unlikely to reach them when editing manually without using scripts.
Please note that the thresholds are high. It is unlikely to reach them when editing manually without using scripts.


=====What is seen when the limit is reached?=====
The user will not notice a change if they hit the editing limit and are throttled. This is a backend process and invisible in the UI. Edits will go through, everything will look the same, but points will not be granted.
Nothing. This is a backend process and invisible in the UI. Edits will go through, everything will look the same, but points will not be granted.


=====Will this block me as an editor?=====
=====Throttling and auto-block/lock =====
Currently, Waze won't auto-block/lock users due to massive edits. This may change in the future.
Currently, Waze won't auto-block/lock users due to massive edits. This may change in the future.


=====If points count is affected by throttling, when will the system reset?=====
=====Point-count reset after throttling=====
Currently, it takes a few hours to reset your ability to acquire points after edits have triggered the throttling system.  The exact timeframe is internal and may change occasionally.   
Currently, it takes a few hours to reset your ability to acquire points after edits have triggered the throttling system.  The exact timeframe is internal and may change occasionally.   


Regel 35: Regel 34:
Regression checkers is a tool currently in the WME beta, which further assists in protecting the quality of the map.  This tool does not work in conjunction with the throttling system, but is an additional layer of protection to overall map quality.   
Regression checkers is a tool currently in the WME beta, which further assists in protecting the quality of the map.  This tool does not work in conjunction with the throttling system, but is an additional layer of protection to overall map quality.   


=====What is the purpose?=====
=====Purpose=====
Regression checker warns editors of edits which might harm the map and/or cause map issues.
Regression checker warns editors of edits which might harm the map and/or cause map issues.


=====How does it work?=====
=====How it works=====
Every save is analysed against a list of possible issues, recent drives in an area, and current road structure. Waze estimates how correct or risky an edit is and gives it a risk score. For example - a very large change in a busy highway which cannot work with current driving patterns is expected to have a very high risk score, while a small change in a side street which seems to comply with current driving patterns will have a low risk score.
Every save is analyzed against a list of possible issues, recent drives in an area, and current road structure. Waze estimates how correct or risky an edit is and gives it a risk score. For example - a very large change in a busy highway which cannot work with current driving patterns is expected to have a very high risk score, while a small change in a side street which seems to comply with current driving patterns will have a low risk score.


=====What do the users see?=====
After each save, the user will see one of three save results:
After each save, the user will see one of three save results:
* '''Save successful'''- everything is cool.
* '''Save successful'''- everything is cool.
Regel 47: Regel 45:
* '''Error''' - Serious potential issue. A list of the issues appears and their locations. The user needs to review the issues and fix them. Only then will they be able to save again.
* '''Error''' - Serious potential issue. A list of the issues appears and their locations. The user needs to review the issues and fix them. Only then will they be able to save again.
   
   
=====What are the effect of ranks?=====
=====How rank effects the system=====
There are different warning and error thresholds for each rank.
There are different warning and error thresholds for each rank.
Higher ranking users are more likely to get 'successful' where a lower ranking user might get a warning. Furthermore, a higher ranking user may get a warning for a questionable edit, where a lower ranking user might get an error.
Higher ranking users are more likely to get 'successful' where a lower ranking user might get a warning. Furthermore, a higher ranking user may get a warning for a questionable edit, where a lower ranking user might get an error.

Versie van 9 feb 2015 09:43

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==Risicovolle activiteiten voor beginnende editors==
Tenzij je samenwerkt met een meer ervaren editor, moet je zeer voorzichtig zijn met het uitvoeren van een van de volgende activiteiten.
* Wegsegmenten verwijderen. Hierdoor wordt ook de historische verkeersinformatie gewist, b.v. de historische gemiddelde snelheid.
* Wijzig of verwijder geen segmenten die zijn verbonden met vergrendelde segmenten.
* Splits geen wegen, ook niet als er rijstroken fysiek zijn gesplitst.
* Voeg niet zonder overleg onberijdbare wegen toe, zoals [[Pedestrian Boardwalk|voetgangerspaden]] of fietspaden. Voeg [[Non-drivable roads|niet berijdbare wegtypen]] niet toe als spoorwegen, start- en landingsbanen en busbanen. Dit lijkt allemaal onschuldig, maar kan resulteren in een verkeerd navigatieadvies. Het zal ook de kaart onoverzichtelijk maken en de hoeveelheid gebruikte bandbreedte vergroten.
* Voeg [[Parking Lot Road|parkeerplaatsen wegen]] niet toe als er al wegen op de parkeerplaats zijn.
* Wijzig de [[Road types|wegtype]] niet, dit heeft grote invloed op de navigatie.
* Wees voorzichtig met het toevoegen van wegen, vooral [[Private road|privéwegen]] en opritten. Hierbij gelden dezelfde risico's als voor niet-berijdbare wegen.
* Sluit [[Update request|update requests]] niet af en breng geen wijzigingen aan op basis daarvan. Als je wilt helpen, omdat je lokale kennis hebt, maak dan een opmerking die een meer ervaren editor kan helpen.
* Voeg geen beperkingen toe op basis van (nog) niet geïmplementeerd [https://wazeopedia.waze.com/wiki/Global/Partial_restrictions#Vehicle_type voertuigtypen].

How does Waze protect the map from potential damage?

The Waze Map is updated by a large community of editors around the world with varying levels of experience. As such, there are a few systems in place to protect and uphold the quality of the Waze map from both intentional and unintentional harm.

Throttling

The throttling system is a mechanism that detects anomalies in number of edits per time frame and prevents cheaters / scripters to gain points for massive edits. While many scripts are used for positive additions to the map, some scripts cause specific harm with the goal of accumulating points quickly. Scripts used for massive edits are allowed, but may not always result in the rewarding of points.

Purpose

Massive edits / scripts are "borderline" mapping methods. On one hand, they are not necessarily cheating and may have significant contribution to the map, especially in uncharted countries. This is why they are allowed. On the other hand, editors often use them to cheat.

In both cases, editors using them can easily accumulate a HUGE amount of edits & points VERY QUICKLY. If it was only a matter of points - the issue wouldn't be of concern. The bigger problem is that it allows users to reach higher editing levels quickly and easily. This is the main issue that the throttling system is meant to fix.

The complexity of this situation led to a solution that will not prevent editors from using scripts that may be legitimate. The goal is rather to avoid 10k edits made in a one-click-script to count the same way as 10k edits made in two weeks of hard work without scripts.

How throttling works

Waze has many thresholds for different types of massive editing activity. Once a limit is reached, the next round of edits results in no additional points. The transaction is followed by a time frame during which edits remain uncredited.

Edit thresholds

Different thresholds exist for each object type (segments, MP, UR, places etc). Some are calculated per minute, some per hour and some per day. The exact numbers are internal and may change occasionally as needed (new scripts, etc). Please note that the thresholds are high. It is unlikely to reach them when editing manually without using scripts.

The user will not notice a change if they hit the editing limit and are throttled. This is a backend process and invisible in the UI. Edits will go through, everything will look the same, but points will not be granted.

Throttling and auto-block/lock

Currently, Waze won't auto-block/lock users due to massive edits. This may change in the future.

Point-count reset after throttling

Currently, it takes a few hours to reset your ability to acquire points after edits have triggered the throttling system. The exact timeframe is internal and may change occasionally.

Throttling vs. cheating

Waze defines cheating as the performing of pointless edits for the purpose of moving up unfairly in the ranks. Massive edits that do not add value to the map. Throttling is one of the current methods we use to identify these types of massive edits. Not all massive edits equals cheating and not all throttling is as a result of cheating behavior.

Regression checker

Regression checkers is a tool currently in the WME beta, which further assists in protecting the quality of the map. This tool does not work in conjunction with the throttling system, but is an additional layer of protection to overall map quality.

Purpose

Regression checker warns editors of edits which might harm the map and/or cause map issues.

How it works

Every save is analyzed against a list of possible issues, recent drives in an area, and current road structure. Waze estimates how correct or risky an edit is and gives it a risk score. For example - a very large change in a busy highway which cannot work with current driving patterns is expected to have a very high risk score, while a small change in a side street which seems to comply with current driving patterns will have a low risk score.

After each save, the user will see one of three save results:

  • Save successful- everything is cool.
  • Warning - Potential issue. A list of the issues appears and their locations. The user needs to review the issues and decide if they’d like to move ahead with the edits.
  • Error - Serious potential issue. A list of the issues appears and their locations. The user needs to review the issues and fix them. Only then will they be able to save again.
How rank effects the system

There are different warning and error thresholds for each rank. Higher ranking users are more likely to get 'successful' where a lower ranking user might get a warning. Furthermore, a higher ranking user may get a warning for a questionable edit, where a lower ranking user might get an error.