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===Oval and very large shapes=== | ===Oval and very large shapes=== | ||
''If an oval or elliptical roundabout is required, hold down the '''Shift''' key.'' At this time only oval roundabouts along the North/South or East/West axis can be created. If an alternate shape or axis is desired, create a circular roundabout that is close to the correct shape and adjust the [[Creating and editing road segments#Adjusting_road_geometry_.28nodes.29|geometry | ''If an oval or elliptical roundabout is required, hold down the '''Shift''' key.'' At this time only oval roundabouts along the North/South or East/West axis can be created. If an alternate shape or axis is desired, create a circular roundabout that is close to the correct shape and adjust the [[Creating and editing road segments#Adjusting_road_geometry_.28nodes.29|geometry handles]] manually. | ||
Note that roundabouts cannot be created over a maximum of {{:Roundabouts/Maximum}} in radius because of the danger | Note that roundabouts cannot be created over a maximum of {{:Roundabouts/Maximum}} in radius because of the danger that erasing all roads in the center could accidentally wipe out an entire city of roads. If a larger radius is required, use the same steps described above to alter the shape by adjusting the nodes as required. | ||
=== Scheduled creation === | |||
In areas where local government is proactive in announcing traffic changes, we may be able to map a roundabout before it opens and use closures to open it on time. This usually happens as an improvement to an existing intersection, with the intersection closed during roundabout construction. To do this: | |||
# Add necessary [[road closures]] during construction. If only the intersection is closed where the roundabout is being constructed, make a single one-way closure leading away from this intersection, and close the node. | |||
# Once road closures are active, restrict all turns represented by the closures and wait for a tile update. | |||
# Build the roundabout according the section above, adding [[Time based turn restrictions|time-based restrictions]] to end sometime before its scheduled opening, and wait for a tile update. | |||
# Add closures on the roundabout scheduled to end when the roundabout opens, and remove the time-based restrictions. Attach these closures to an [[Major Traffic Event|event]] in order to announce the imminent opening of the new roundabout. | |||
The procedure is similar to the general procedure for [[scheduled reconfigurations]] with some important differences: | |||
* A new roundabout at an existing intersection is mapped after closures begin, since the creation of a roundabout deletes roads inside it, making it difficult to preserve routing before construction begins. | |||
* Creation of a roundabout preserves the segment IDs of roads leading into it. Therefore, steps 2 and 3 can be combined in a quicker, slightly riskier process, by removing the construction closures at the roundabout, building the roundabout, then adding the closures back with an end time within 48 hours. After a tile update, the closures can be removed from the approach roads and applied to the roundabout (step 4). | |||
** Only one tile update is necessary, so the process is quicker | |||
** There is a risk of people being routed through the closed intersection as the roundabout is being built in the editor, and there is another risk of a tile delay making it difficult to preserve closures. | |||
==Improving manually drawn roundabouts== | ==Improving manually drawn roundabouts== |
Revision as of 04:26, 8 August 2021
Roundabouts, rotaries, or traffic circles, are unique segments of roadway in the Waze routing system. When a driver approaches a roundabout, a specific icon is displayed in the turn direction area of the display with a number corresponding to the exit count from the driver's entry into the roundabout or with a symbol of the movement through the roundabout. Manually creating a circular road will not produce these instructions.
What is a roundabout and what is not
Most parts of Europe use roundabouts regularly in intersections, while in the United States they are generally less common. In general when there is a clear roundabout in imagery, it is best to have it mapped as a roundabout in the road layer. There are a few cases that should not be mapped as roundabouts.
Description | Image |
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Streets intersect, but there is no center island preventing left turns. There are no signs indicating a roundabout approaching the intersection or painted on the ground. | |
A single road segment leading to a cul-de-sac should be drawn as a dead end. With very large roads it might be advisable to create a three-segment loop but not a roundabout. |
Creation from an intersection
Oftentimes when streets become more congested, planners will install a roundabout to get traffic to flow more freely. This section shows the steps to get from an existing intersection to a new roundabout.
The situation starts out like this, where the roads are no longer aligned with the new plan, and now there is a roundabout which we need to create. This situation is fairly simple because all the segments are connected together already.
The first thing to do is move the junction to the center of the roundabout. This is as simple as it sounds: click and drag the junction to where it should be. We also need to adjust the incoming segments so that they align with the roads leading into the roundabout. When roundabouts are built at existing intersections, the approaching segments are usually realigned for drivers to reach optimal speeds when entering and exiting the roundabout and/or to allow the roundabout to be placed at appropriate distances from existing structures. If roads have been added, removed or reconfigured in other ways near the roundabout, make these changes now.
Oftentimes roundabouts are completed before aerial imagery is updated. In these cases, enable the GPS tracks layer in the map editor by pressing Shift+G, and use the tracks to guide your preparations. If the roads approaching the roundabout meet the criteria for dividing roads, make the roads divided where the roundabout is built also. Note that where road changes do not match aerial imagery, leaving a map comment is advised.
Once all preparations are made, hover the cursor over the Roads icon on the toolbar and click Roundabout. You can also use the keyboard shortcut which is the letter o, selected because the shape of the letter is round, like a roundabout.
Move the cursor to the center of the actual roundabout. The cursor will be a crosshair + to indicate it is in roundabout creation mode. Click once at the center and then move the mouse any direction towards the perimeter of the roundabout. An orangish circle will grow and shrink as you move the mouse, and the numbers in the center of the circle display the radius of the resulting roundabout.
Click once when satisfied with the size and shape of the roundabout. What happens now is that the map editor creates new 1-way segments in between each road segment the circumference of the roundabout comes into contact with. Each of those segments is cut off and connected to the roundabout with allowed turns already set. All of these segments are shown in orange because they are not saved yet.
Any segments completely within the roundabout area will be deleted.
Just as with drawing new roads, the segments of the roundabout which were created in the last step must be confirmed in order for them to appear on the map in the Waze app. That is, each segment needs the country, state and city. Please see the Updating details to confirm the road section for details on this process. If the roundabout doesn't have a name, which is usually the case, click the None box next the Street. If the roundabout is a named circle on local signs, its segments can be named just like any other road. This is particularly important if addresses are on the roundabout. If this roundabout is a local landmark, such as Dupont Circle in Washington, DC, an area place may also be drawn inside it with the Park and/or Junction/Interchange categories, as appropriate.
When the process is complete and the Save button has been clicked on one last time, this is how the new roundabout looks.
Some new roundabouts may be announced by local authorities before their construction, complete with road closures. If this is the case, map the roundabout in this way while following the procedures outlined for scheduled reconfigurations.
For further reference, please watch this video on roundabout creation.
Oval and very large shapes
If an oval or elliptical roundabout is required, hold down the Shift key. At this time only oval roundabouts along the North/South or East/West axis can be created. If an alternate shape or axis is desired, create a circular roundabout that is close to the correct shape and adjust the geometry handles manually.
Note that roundabouts cannot be created over a maximum of 100 m (328 feet) in radius because of the danger that erasing all roads in the center could accidentally wipe out an entire city of roads. If a larger radius is required, use the same steps described above to alter the shape by adjusting the nodes as required.
Scheduled creation
In areas where local government is proactive in announcing traffic changes, we may be able to map a roundabout before it opens and use closures to open it on time. This usually happens as an improvement to an existing intersection, with the intersection closed during roundabout construction. To do this:
- Add necessary road closures during construction. If only the intersection is closed where the roundabout is being constructed, make a single one-way closure leading away from this intersection, and close the node.
- Once road closures are active, restrict all turns represented by the closures and wait for a tile update.
- Build the roundabout according the section above, adding time-based restrictions to end sometime before its scheduled opening, and wait for a tile update.
- Add closures on the roundabout scheduled to end when the roundabout opens, and remove the time-based restrictions. Attach these closures to an event in order to announce the imminent opening of the new roundabout.
The procedure is similar to the general procedure for scheduled reconfigurations with some important differences:
- A new roundabout at an existing intersection is mapped after closures begin, since the creation of a roundabout deletes roads inside it, making it difficult to preserve routing before construction begins.
- Creation of a roundabout preserves the segment IDs of roads leading into it. Therefore, steps 2 and 3 can be combined in a quicker, slightly riskier process, by removing the construction closures at the roundabout, building the roundabout, then adding the closures back with an end time within 48 hours. After a tile update, the closures can be removed from the approach roads and applied to the roundabout (step 4).
- Only one tile update is necessary, so the process is quicker
- There is a risk of people being routed through the closed intersection as the roundabout is being built in the editor, and there is another risk of a tile delay making it difficult to preserve closures.
Improving manually drawn roundabouts
A well-meaning editor probably just didn't know how to create a new roundabout, so it was created by hand manually setting the segments as close to rounded as possible. The real problem is that Waze will not navigate these segments like a roundabout. This section of roadway will produce "turn right and then turn right" if being driven straight through. This is not what the driver will expect:
A proper roundabout, when being driven straight through, will tell drivers "at the roundabout, continue straight", "at the roundabout take the second exit" or some other numbered exit instruction depending on the size and number of nodes in the roundabout.
The first step is to select and delete all the segments that make up the circle connecting the roads leading into the roundabout. That can be done individually or as a group.
Next, extend the segments deeper into the center of the roundabout area. They need to end inside the final perimeter of the roundabout, otherwise they will not be linked automatically during the final step of creating the roundabout. During this step be sure to center the roadway segments from the middle of their respective roads. Unless the actual road has a significant divider between the incoming and outgoing lanes on a road, avoid creating two separate one-way roads leading into and out of the roundabout (See Below). Press Save to ensure there are no errors before going to the next step.
Now select Roundabout from the pencil icon, or hit O on the keyboard. The cursor turns into a small cross. Click and hold the left mouse button at the center of the roundabout area and extend outward until you reach the proper diameter. When the diameter is correct, release the mouse button to create the new roundabout.
If the aerial imagery does not show a new roundabout that exists today, use the GPS tracking layer to estimate where the center of the roundabout is located.
After saving the roundabout will be red. This indicates that the roundabout road segments have not been confirmed. To do that select the roundabout segments and ensure the country and state are selected. Also set the city or mark it as no city. Roundabout segments usually have no name, so check the None box next to the street field. Named roundabout segments do not cause problems with routing or navigation instructions, however, and may be necessary for house numbers if houses lie directly on the named roundabout. An area place can also be drawn for the named roundabout under the category Junction / Interchange.
After confirming the individual roundabout road segments, there is now a properly-formed roundabout which will give the correct routing instructions:
Note that roundabouts should never be created with just one segment. Roundabouts should be intersected by two or more road segments. Review the Junction Style Guide for information on creating a loop or a dead end.
Creating a roundabout from nothing
Draw all of the road segments that will lead to the roundabout and ensure they extend into the center of the roundabout area. Use the visual map to align the roads. From there, create the roundabout just as is described in the two sections above.
Note that there must be at least one road segment partially inside the area of the roundabout being created, otherwise no roundabout will be created.
Adjusting geometry
When a segment of a roundabout is selected, the geometry points (white circles) will appear. Each of these circles can be moved by dragging them with the mouse to align better with the visual map or the GPS traces.
When initially creating a roundabout, it is possible to create an oval or elliptical shape by holding the Shift key when stretching the diameter before it is created. Only oval roundabouts along the North/South or East/West axis can be created. If an alternate shape is desired, adjust the geometry points as described above.
Road type
It is possible to have multiple types of roads ( Street , Primary Street , Minor Highway , etc.) meeting at a roundabout.
To minimize inefficient routing, it is important to be careful with the road type assigned to the Roundabout itself. Any routing penalty going from connected roads to the roundabout must be kept to a minimum, but it should not be too "attractive" where routing through it is encouraged when unnecessary.
The road types of interest in are, in order from highest to lowest, Freeway , Major Highway , Minor Highway , Primary Street , Street , Parking Lot Road , and Private Road . Since a Roundabout is not a Limited Access Interchange, two Freeways should never meet at a roundabout; however, it is conceivable that a Freeway might begin or end at one.
To determine what road type to use for the Roundabout:
- Identify the two connected segments with the highest type listed above:
- If a particular road goes through a roundabout, count the road as two separate segments, one on each side of the roundabout.
- If a road on one side of the roundabout is a divided roadway made of two one-way road segments, count the pair of one-way segments as a single segment.
- The two connected segments with the highest type may have the same type or different types.
- If a ramp connects to the Roundabout, use the road type to which that ramp connects.
- Select the roundabout and set the road type as follows.
- If the two highest-type segments have the same type, use that type.
- If the two highest-type segments have different types, use the lower type of those two segments.
Waze supports two different styles of roundabout navigation instructions. One style instructs simply to turn or continue at the roundabout, while the other instructs how many exits one must pass before leaving the roundabout. The US editing community terms these two instruction styles as "normal" and "non-normal" respectively. The term "normal" is used here in its mathematical sense to mean "orthogonal", "perpendicular", or "at right angles".
This section will explain the difference between a normal and a non-normal roundabout.
Normal roundabouts:
- Require all of the following
- 2-4 nodes.
- All exit nodes aligned within "normal" range of the entry node
- A radius less than 25 meters
- Provide the following instructions:
Non-normal roundabouts:
- Require at least one of the following:
- 5 or more nodes.
- Nodes outside the normal roundabout angle range
- A radius greater than 25 meters.
- Provide the following instructions:
A roundabout can be both normal and non-normal at the same time depending on your entry node, because the roundabout angle is calculated from where one enters the roundabout.
Roundabout angle
The roundabout angle is the angle of any segment connected to the roundabout from the perspective of the origin. This is basically the same as the central angle of a circle. The actual turn angle of the segments is irrelevant.
To explain;
- Draw an imaginary line through the center of the roundabout to the other side of the roundabout from junction node where the origin joins the roundabout. This will represent a 0° roundabout angle, any deviation to the right or left will increase the angle.
- Draw another imaginary line across the roundabout through the center and perpendicular to the first imaginary line. This will represent a 90° roundabout angle to either side.
Roundabouts | |
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Normal | Non-normal |
All other segments are within the allowed ±15° from either 0° or 90°. | Not all other segments are within the allowed ±15° from either 0° or 90°. |
Examples
Segment angles
Since the angles of the segments approaching the nodes do not matter, both of these layouts will give the same instructions. Only the angles between the nodes and the center of the roundabout (roundabout angles) determine which instructions are given.
Three incoming segments
- Let's assume this roundabout has a radius of less than 25 meters, so the other criteria are met for normal instructions.
- Coming from node #1, this is how we see the roundabout:
- Both exits 2 and 3 have roundabout angles within the normal range (90°±15° & 0°±15°).
- These exits will get an instruction to "turn right" or "continue straight".
- Coming from node #3, this is how we see the roundabout:
- Exit 1 is within the normal roundabout angle range, but exit 2 is not within the normal roundabout angle range.
- Even though one of these exits is within normal range, the roundabout itself is ‘non-normal’ and both exits will get the "take the X exit" prompt. All exits must be within the normal range with respect to a given entrance in order to generate "turn left", "turn right", "continue straight" or "make a U-turn" instructions from this entrance.
- Exit 1 is within the normal roundabout angle range, but exit 2 is not within the normal roundabout angle range.
Entries and exits
The road segments leading into and out of a roundabout are generally drawn as simple two-way roads connected perpendicular (90 degrees) to the roundabout circle itself. This makes it easier on the user to visualize the map into reality by not having the incoming lanes appear separately on the map and only see the exits.
In some large or irregular roundabouts the incoming and exit roadways may be so far away from each other that it would be better to have them divided into separate one-way segments, consistent with the general criteria for dividing roads. Each entry or exit segment should be connected to its own node on the roundabout. This will almost always cause the roundabout instructions to be non-normal. Due to historical reasons, some regions of the USA have a preponderance of normal or non-normal roundabouts, and the users in those regions are accustomed to one or the other set of instructions. Check with your regional leadership to determine which instructions are preferred when drawing roundabouts.
Multiple segments at one node
It is usually inappropriate to join two segments at the same node on a roundabout and tends to cause problems. If both segments are one way in opposing directions, and the exit is to the left of the entrance, such as with both roadways of a divided highway, these will be treated correctly like a single two-way segment in navigation instructions. However, this geometry results in sharp turns that rarely fit the natural flow of traffic turning into and out of the roundabout, and it is often better simply to join each one-way segment at its own node on a roundabout.
Do not connect an entry belonging to one road to or past an exit belonging to the next road to the right, as this causes the first exit not to be counted and the subsequent exits to be numbered incorrectly. Even if the movement into and out of the roundabout is prohibited at this point (often the case in roundabouts with bypasses), if it is physically possible, users will tend to count it as the first exit, and we need to provide a consistent experience when mapping.
Do not connect more than one exit (either two-way segments or outgoing one-way segments) to the same node at a roundabout, as this causes Waze not to number any exit. In these cases Waze will show an empty circle for the roundabout instruction and will truncate the spoken instruction to "at the roundabout."
Moving junctions and disconnecting roads
When adjusting roundabouts, drag the junction nodes and move/delete the geometry points of the segments. Do not disconnect or reconnect roads just to adjust angles. Apart from the loss of turn data that happens with disconnections, some nodes can't be deleted from roundabouts, and changing segment IDs within them (caused by cutting and merging) can cause them not to work properly.
Bypass
Some roundabouts are designed with physically separated bypass roads or at-grade connectors (AGCs). In many cases, roundabout bypasses can be mapped just like any other, but some roundabouts with bypasses have persistent routing problems.
Correcting inappropriate avoidance of roundabout bypasses
Where bypasses have been built to allow right-turning or straight traffic to avoid the roundabout altogether, Waze might send traffic through the roundabout anyway. This is often confusing to drivers when it is contrary to regulatory or informative signs. In these cases, use a junction box to restrict the invalid route through the roundabout, which will force the bypass to be routed.
What not to do
Before junction boxes were developed to work with roundabouts, various hacks were used to force bypass routing. Some involved connecting the entrance of one road at or past the exit of the next road, in order to prevent the redundant turn through the roundabout and force routing through the bypass. Others involved the activation of penalties on the redundant turn to force routing through the bypass. None of these should be used.
- Do not junction the incoming and outgoing segment at the same node in order to prevent the redundant turn. Joining multiple entrances or exits at one node causes incorrect exit numbering, and, in some cases the distortion can cause incorrect normal instructions, (for example - "at the roundabout, turn right" to users continuing straight, if they travel through only 90° of the roundabout from entry to exit).
- Do not move the incoming segment after the outgoing segment to make Waze avoid the exit. This is also a distortion if the roundabout and can cause incorrect roundabout instructions.
- Do not activate fake U-turn and detour penalties by means of unconventional road names and types or unnatural geometry.
Wherever found, these deviations should be removed and replaced with junction boxes as described in the next section.
Junction box
Junction boxes can be used over roundabouts, covering them either partially or fully. In addition to providing better timing, using a junction box on a roundabout can accomplish these goals:
- As mentioned above, they may be used to correct routing problems.
- They may also be used to override the default navigation instructions.
- For example, divided roads may meet at a small roundabout, where drivers would expect normal instructions based on signs, lane markings and what's common in the region. Rather than using unnatural geometry to force the normal instructions, draw a junction box to encircle the roundabout and set the voice prompt for each path through the roundabout to Turn left, Turn right, U-turn or Continue.
- Conversely, where non-normal instructions are desired that would otherwise be normal, make a junction box voice prompt of Let Waze count the exit number.
- Furthermore, where small traffic-calming circles have been mapped as roundabouts, a junction box may be used to suppress unnecessary "at the roundabout, continue straight" instructions. Check with local leadership on how to handle traffic-calming circles.
If the junction box completely contains only nodes on the roundabout, its voice prompts will produce the proper roundabout spoken and visual instructions, such as "at the roundabout, turn right" and "at the roundabout, take the fourth exit". Normal and non-normal instructions can be used in the same roundabout. If nodes outside the roundabout are included in the junction box, the navigation instructions will not work as expected, so be sure to only include roundabout segments when using a junction box to control roundabout instructions.